This version requires all players to work together as a team. It can be played by one person or with a team of any size. SETs are made according to the standard rules.
Object To obtain the maximum number of SETs in each layout of twelve cards, so as to achieve the maximum number of points as a team. Players work towards increasing their team or personal best score. In a classroom or group with several teams, the team with the highest score wins!
SET is the award winning puzzle game that is truly a challenge for the whole class. Students ages six through college can challenge one another – age and experience are not advantages because SET draws on fundamental thinking processes.
SET CUBED looks and plays very differently from the highly awarded game SET. Students of different levels can challenge one another as play invokes fundamental thinking processes. Play is simple; to start, place all the dice into the cloth bag and shake it. Each player reaches into the bag and blindly grabs 5 dice. All players then roll their dice simultaneously, the first person to see a SET within their dice calls “SET” and plays his or her dice on the logo in the middle of the board.
For this exercise, transparencies can be placed on the overhead projector or printed on a worksheet for students to work individually or in teams.
Activity: Place two cards on the overhead projector. Ask the students to describe the missing card. For younger students, have them fill in missing adjectives in a sentence you provide.
More Advanced Activity: Place two cards on the overhead projector. Ask the students to draw the missing card and then write a sentence describing it.
Example: I need two open purple ovals to complete this SET.
Place two new cards on the overhead projector. Ask the students to draw the missing card and then write a sentence using a different verb or sentence structure. Example: In order to complete this SET, a solid red oval is required.
Continue as above: The third sentence could be: “Please give me an open red diamond.”
You can use XACTIKA to teach students how to create bell curves and bar graphs. Once your students have created their graphs, they can use the visual aids to learn about statistics and probabilities and to better understand how using statistics and probabilities affects their strategy when playing the game.